server/scripts/tests/e3/stealth.lua

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require "lunit"
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module("tests.e3.stealth", package.seeall, lunit.testcase)
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local f
local u
function setup()
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eressea.game.reset()
eressea.settings.set("rules.food.flags", "4")
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local r = region.create(0,0, "plain")
f = faction.create("human", "stealth1@eressea.de", "de")
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u = unit.create(f, r, 1)
f = faction.create("human", "stealth2@eressea.de", "de")
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end
function test_stealth_faction_on()
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u:clear_orders()
u:add_order("TARNE PARTEI")
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process_orders()
assert_not_match("Partei", report.report_unit(u, f))
assert_match("anonym", report.report_unit(u, f))
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end
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function test_stealth_faction_other()
u:clear_orders()
u:add_order("TARNE PARTEI " .. itoa36(f.id))
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process_orders()
assert_not_match("anonym", report.report_unit(u, f))
assert_not_match(itoa36(f.id), report.report_unit(u, f))
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end