server/scripts/tests/storage.lua

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require "lunit"
module("tests.storage", package.seeall, lunit.testcase)
function setup()
eressea.free_game()
end
function test_store_unit()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply15@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
local fid = f.id
u:add_item("money", u.number * 100)
local filename = "test.dat"
store = storage.create(filename, "wb")
assert_not_equal(store, nil)
store:write_unit(u)
store:close()
eressea.free_game()
-- recreate world:
r = region.create(0, 0, "plain")
f = faction.create("noreply16@eressea.de", "human", "de")
f.id = fid
store = storage.create(filename, "rb")
assert_not_nil(store)
u = store:read_unit()
assert_not_nil(u)
assert_equal(f, u.faction)
assert_equal(nil, u.region)
store:close()
os.remove(filename)
assert_not_nil(u)
assert_equal(u:get_item("money"), u.number * 100)
os.remove(filename)
end