server/src/monsters.h

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#ifndef H_GC_MONSTER
#define H_GC_MONSTER
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
struct unit;
struct region;
struct faction;
struct order;
struct locale;
struct unit *spawn_seaserpent(struct region *r, struct faction *f);
void spawn_dragons(void);
void monsters_desert(struct faction *monsters);
void monster_kills_peasants(struct unit *u);
void make_zombie(struct unit * u);
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void spawn_undead(void);
void plan_monsters(struct faction *f);
#ifdef __cplusplus
}
#endif
#endif