2016-10-26 11:33:41 +02:00
|
|
|
require "lunit"
|
|
|
|
|
|
|
|
module("tests.economy", package.seeall, lunit.testcase)
|
|
|
|
|
|
|
|
function setup()
|
|
|
|
eressea.free_game()
|
|
|
|
eressea.settings.set("NewbieImmunity", "0")
|
|
|
|
eressea.settings.set("study.produceexp", "0")
|
|
|
|
eressea.settings.set("nmr.timeout", "0")
|
|
|
|
eressea.settings.set("rules.food.flags", "4") -- FOOD_IS_FREE
|
|
|
|
eressea.settings.set("rules.encounters", "0")
|
|
|
|
end
|
|
|
|
|
|
|
|
function test_no_guards()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("tree", 100)
|
|
|
|
local u = unit.create(faction.create("human"), r)
|
|
|
|
u:set_skill("forestry", 1)
|
|
|
|
u:add_order("MACHE HOLZ")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
process_orders()
|
|
|
|
assert_equal(2, u:get_item("log"))
|
|
|
|
end
|
|
|
|
|
|
|
|
function test_elf_guards_trees()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("tree", 100)
|
|
|
|
local u = unit.create(faction.create("human"), r)
|
|
|
|
u:set_skill("forestry", 1)
|
|
|
|
local guard = unit.create(faction.create("elf"), r, 1, "elf")
|
|
|
|
guard:add_order("BEWACHEN") -- fails, because unarmed
|
|
|
|
u:add_order("MACHE HOLZ")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
guard:add_item("sword", 1)
|
|
|
|
guard:set_skill("melee", 1)
|
|
|
|
guard:add_order("BEWACHEN") -- success
|
|
|
|
process_orders()
|
|
|
|
-- GUARD starts after MAKE:
|
|
|
|
assert_equal(2, u:get_item("log"))
|
|
|
|
process_orders()
|
|
|
|
-- GUARD was active this turn:
|
|
|
|
assert_equal(2, u:get_item("log"))
|
|
|
|
end
|
|
|
|
|
|
|
|
function test_catapults_dont_guard()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("tree", 100)
|
|
|
|
local u = unit.create(faction.create("human"), r)
|
|
|
|
u:set_skill("forestry", 1)
|
|
|
|
local guard = unit.create(faction.create("elf"), r, 1, "elf")
|
|
|
|
guard:add_order("BEWACHEN")
|
|
|
|
u:add_order("MACHE HOLZ")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
guard:add_item("catapult", 1)
|
|
|
|
guard:set_skill("catapult", 1)
|
|
|
|
guard:add_order("BEWACHEN")
|
|
|
|
process_orders()
|
|
|
|
-- GUARD starts after MAKE:
|
|
|
|
assert_equal(2, u:get_item("log"))
|
|
|
|
process_orders()
|
|
|
|
-- GUARD was active this turn, but catapults do not count:
|
|
|
|
assert_equal(3, u:get_item("log"))
|
|
|
|
end
|
|
|
|
|
|
|
|
function test_ent_guards_trees()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("tree", 100)
|
|
|
|
local u = unit.create(faction.create("human"), r)
|
|
|
|
u:set_skill("forestry", 1)
|
|
|
|
local guard = unit.create(get_monsters(), r, 1, "ent")
|
|
|
|
guard:add_order("BEWACHEN")
|
|
|
|
u:add_order("MACHE HOLZ")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
end
|
|
|
|
|
2016-10-28 20:26:34 +02:00
|
|
|
function test_guard_stops_recruit()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("peasant", 100)
|
|
|
|
local u = unit.create(faction.create("human"), r)
|
|
|
|
local guard = unit.create(get_monsters(), r, 1)
|
|
|
|
guard:add_order("BEWACHEN")
|
|
|
|
|
|
|
|
u:add_item("money", 1000)
|
|
|
|
assert_equal(1, u.number)
|
|
|
|
u:add_order("REKRUTIERE 1")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(2, u.number)
|
|
|
|
u:add_order("REKRUTIERE 1")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(2, u.number)
|
|
|
|
end
|
|
|
|
|
|
|
|
function test_guard_protects_iron()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("iron", 100)
|
2016-10-30 19:27:00 +01:00
|
|
|
local level = r:get_resourcelevel("iron")
|
2016-10-28 20:26:34 +02:00
|
|
|
local u = unit.create(faction.create("human"), r)
|
2016-10-30 19:27:00 +01:00
|
|
|
u:set_skill("mining", level)
|
2016-10-28 20:26:34 +02:00
|
|
|
local guard = unit.create(get_monsters(), r, 1)
|
|
|
|
guard:add_order("BEWACHEN")
|
|
|
|
|
|
|
|
u:add_order("MACHE EISEN")
|
|
|
|
process_orders()
|
2016-10-30 19:27:00 +01:00
|
|
|
assert_equal(level, u:get_item("iron"))
|
2016-10-28 20:26:34 +02:00
|
|
|
process_orders()
|
2016-10-30 19:27:00 +01:00
|
|
|
assert_equal(level, u:get_item("iron"))
|
2016-10-28 20:26:34 +02:00
|
|
|
end
|
|
|
|
|
2016-10-26 11:33:41 +02:00
|
|
|
function test_ironkeeper_guards_iron()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("iron", 100)
|
2016-10-30 19:27:00 +01:00
|
|
|
local level = r:get_resourcelevel("iron")
|
2016-10-26 11:33:41 +02:00
|
|
|
local u = unit.create(faction.create("human"), r)
|
2016-10-30 19:27:00 +01:00
|
|
|
u:set_skill("mining", level)
|
2016-10-26 11:33:41 +02:00
|
|
|
local guard = unit.create(faction.create("mountainguard"), r, 1, "mountainguard")
|
|
|
|
guard:add_order("BEWACHEN")
|
|
|
|
u:add_order("MACHE EISEN")
|
|
|
|
process_orders()
|
2016-10-30 19:27:00 +01:00
|
|
|
assert_equal(level, u:get_item("iron"))
|
2016-10-26 11:33:41 +02:00
|
|
|
process_orders()
|
2016-10-30 19:27:00 +01:00
|
|
|
assert_equal(level, u:get_item("iron"))
|
2016-10-26 11:33:41 +02:00
|
|
|
end
|
2016-10-28 20:26:34 +02:00
|
|
|
|
|
|
|
function test_ent_guards_trees()
|
|
|
|
local r = region.create(0, 0, "plain")
|
|
|
|
r:set_resource("tree", 100)
|
|
|
|
local u = unit.create(faction.create("human"), r)
|
|
|
|
u:set_skill("mining", 1)
|
|
|
|
local guard = unit.create(get_monsters(), r, 1, "ent")
|
|
|
|
u:set_skill("forestry", 1)
|
|
|
|
guard:clear_orders()
|
|
|
|
u:clear_orders()
|
|
|
|
|
2016-10-29 17:51:01 +02:00
|
|
|
guard:add_order("BEWACHEN")
|
2016-10-28 20:26:34 +02:00
|
|
|
u:add_order("MACHE HOLZ")
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
process_orders()
|
|
|
|
assert_equal(1, u:get_item("log"))
|
|
|
|
end
|