forked from github/server
116 lines
2.4 KiB
C
116 lines
2.4 KiB
C
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/* vi: set ts=2:
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*
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* $Id: createunit.c,v 1.1 2001/01/25 09:37:57 enno Exp $
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* Eressea PB(E)M host Copyright (C) 1998-2000
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* Christian Schlittchen (corwin@amber.kn-bremen.de)
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* Katja Zedel (katze@felidae.kn-bremen.de)
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* Henning Peters (faroul@beyond.kn-bremen.de)
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* Enno Rehling (enno@eressea-pbem.de)
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* Ingo Wilken (Ingo.Wilken@informatik.uni-oldenburg.de)
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*
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* This program may not be used, modified or distributed without
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* prior permission by the authors of Eressea.
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*/
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#include <config.h>
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#include <eressea.h>
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#include "createunit.h"
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/* kernel includes */
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#include <unit.h>
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#include <region.h>
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/* util includes */
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#include <event.h>
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#include <resolve.h>
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#include <base36.h>
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/* ansi includes */
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <stdio.h>
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/***
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** restore a mage that was turned into a toad
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**/
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typedef struct createunit_data {
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struct region * r;
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struct faction * f;
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struct unit * u;
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race_t race;
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int number;
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} createunit_data;
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static void
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createunit_init(trigger * t)
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{
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t->data.v = calloc(sizeof(createunit_data), 1);
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}
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static void
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createunit_free(trigger * t)
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{
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free(t->data.v);
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}
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static int
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createunit_handle(trigger * t, void * data)
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{
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/* call an event handler on createunit.
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* data.v -> ( variant event, int timer )
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*/
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createunit_data * td = (createunit_data*)t->data.v;
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if (td->r!=NULL && td->f!=NULL) {
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createunit(td->r, td->f, td->number, td->race);
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} else {
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fprintf(stderr, "\aERROR: could not perform createunit::handle()\n");
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}
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unused(data);
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return 0;
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}
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static void
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createunit_write(const trigger * t, FILE * F)
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{
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createunit_data * td = (createunit_data*)t->data.v;
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fprintf(F, "%s ", itoa36(td->u->no));
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fprintf(F, "%d %d ", td->r->x, td->r->y);
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fprintf(F, "%d %d ", td->race, td->number);
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}
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static int
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createunit_read(trigger * t, FILE * F)
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{
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createunit_data * td = (createunit_data*)t->data.v;
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read_unit_reference(&td->u, F);
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read_region_reference(&td->r, F);
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fscanf(F, "%d %d ", &td->race, &td->number);
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return 1;
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}
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trigger_type tt_createunit = {
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"createunit",
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createunit_init,
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createunit_free,
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createunit_handle,
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createunit_write,
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createunit_read
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};
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trigger *
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trigger_createunit(region * r, struct faction * f, race_t race, int number)
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{
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trigger * t = t_new(&tt_createunit);
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createunit_data * td = (createunit_data*)t->data.v;
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td->r = r;
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td->f = f;
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td->race = race;
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td->number = number;
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return t;
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}
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