forked from github/server
50 lines
1,006 B
C++
50 lines
1,006 B
C++
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#include <config.h>
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#include <kernel/eressea.h>
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#include "bindings.h"
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#include "list.h"
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// Lua includes
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#ifdef _MSC_VER
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#pragma warning (push)
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#pragma warning (disable: 4127)
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#endif
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#include <lua.hpp>
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#include <luabind/luabind.hpp>
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#include <luabind/iterator_policy.hpp>
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#ifdef _MSC_VER
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#pragma warning (pop)
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#endif
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using namespace luabind;
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#include <util/language.h>
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#include <kernel/skill.h>
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static const char *
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loc_getskill(const char * loc, const char * locstring)
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{
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struct locale * lang = find_locale(loc);
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skill_t result = findskill(locstring, lang);
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if (result==NOSKILL) return 0;
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return skillnames[result];
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}
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static const char *
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loc_getkeyword(const char * loc, const char * locstring)
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{
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struct locale * lang = find_locale(loc);
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keyword_t result = findkeyword(locstring, lang);
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if (result==NOKEYWORD) return 0;
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return keywords[result];
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}
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void
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bind_test(lua_State * L)
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{
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module(L, "test")[
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def("loc_skill", &loc_getskill),
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def("loc_keyword", &loc_getkeyword)
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];
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}
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