server/res/e3a/weapons.xml

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2010-08-08 09:40:42 +02:00
<?xml version="1.0"?>
<eressea>
<resources>
<resource name="rustygreatsword">
<!-- changes to the regular weapon:
1. you cannt use this with cavalry
-->
<item weight="200" score="20">
<construction skill="weaponsmithing" minskill="4">
<requirement type="iron" quantity="2"/>
</construction>
<weapon useshield="false" cut="true" skill="melee" offmod="-2" defmod="-3" horse="false">
<damage type="rider" value="2d8"/>
<damage type="footman" value="2d8"/>
</weapon>
</item>
</resource>
<resource name="rustyhalberd">
<!-- changes to the regular weapon:
1. you cannot use this with cavalry
-->
<item weight="200" score="20" deny="goblin">
<construction skill="weaponsmithing" minskill="3">
<requirement type="iron" quantity="1"/>
<requirement type="log" quantity="1"/>
</construction>
<weapon useshield="false" cut="true" skill="polearm" offmod="-2" defmod="-1" horse="false">
<damage type="rider" value="2d6"/>
<damage type="footman" value="2d6"/>
</weapon>
</item>
</resource>
<resource name="rep_crossbow">
<modifier type="require" race="dwarf"/>
<item weight="100" allow="dwarf halfling">
<construction skill="weaponsmithing" minskill="5">
<requirement type="log" quantity="1"/>
<requirement type="iron" quantity="1"/>
</construction>
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="1">
<damage type="rider" value="3d4+5"/>
<damage type="footman" value="3d4+5"/>
<modifier type="missile_target" value="0"/>
</weapon>
</item>
</resource>
<resource name="mallornlance">
<item weight="100" deny="goblin">
<construction skill="weaponsmithing" minskill="5">
<requirement type="mallorn" quantity="2"/>
</construction>
<weapon pierce="true" skill="polearm" offmod="0" defmod="0" magres="0.15">
<damage type="footman" value="1d5+2"/>
<damage type="rider" value="2d6+7"/>
</weapon>
</item>
</resource>
<resource name="lance">
<item weight="200" deny="goblin">
<construction skill="weaponsmithing" minskill="2">
<requirement type="log" quantity="2"/>
</construction>
<weapon pierce="true" skill="polearm" offmod="0" defmod="-2">
<damage type="footman" value="1d5"/>
<damage type="rider" value="2d6+5"/>
</weapon>
</item>
</resource>
<resource name="mallorncrossbow">
<item weight="100">
<construction skill="weaponsmithing" minskill="5">
<requirement type="mallorn" quantity="1"/>
</construction>
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2" magres="0.15">
<damage type="rider" value="3d4+6"/>
<damage type="footman" value="3d4+6"/>
<modifier type="missile_target" value="0"/>
</weapon>
</item>
</resource>
<resource name="laensword">
<!-- changes:
* has lower damage
-->
<item weight="100" score="400">
<construction skill="weaponsmithing" minskill="8">
<requirement type="laen" quantity="1"/>
</construction>
<weapon cut="true" magical="true" skill="melee" offmod="1" defmod="1" magres="0.30">
<damage type="rider" value="2d9+4"/>
<damage type="footman" value="2d9+4"/>
</weapon>
</item>
</resource>
<resource name="halberd">
<!-- changes to the regular weapon:
1. you cannt use this with cavalry
-->
<item weight="200" deny="goblin">
<construction skill="weaponsmithing" minskill="3">
<requirement type="log" quantity="2"/>
<requirement type="iron" quantity="1"/>
</construction>
<weapon useshield="false" cut="true" skill="polearm" offmod="-1" defmod="2" magres="0.0" horse="false">
<damage type="rider" value="2d6+3"/>
<damage type="footman" value="2d6+3"/>
<modifier type="skill" value="1" walking="true" against_riding="true" defensive="true"/>
</weapon>
</item>
</resource>
<resource name="greatsword">
<!-- changes to the regular weapon:
1. you cannt use this with cavalry
-->
<item weight="200" score="30">
<construction skill="weaponsmithing" minskill="4">
<requirement type="iron" quantity="2"/>
</construction>
<weapon useshield="false" cut="true" skill="melee" offmod="-1" defmod="-2" horse="false">
<damage type="rider" value="2d8+3"/>
<damage type="footman" value="2d8+3"/>
</weapon>
</item>
</resource>
<resource name="greatbow">
<!-- changes:
* has a lua canuse function
* has lower damage
-->
<modifier type="require" race="elf"/>
<item weight="100" allow="elf">
<construction skill="weaponsmithing" minskill="5">
<requirement type="mallorn" quantity="2"/>
</construction>
<weapon pierce="true" missile="true" skill="bow" offmod="0" defmod="0" reload="0" magres="0.0">
<damage type="rider" value="2d4+5"/>
<damage type="footman" value="2d4+5"/>
<modifier type="missile_target" value="2"/>
<modifier type="damage" value="1" races="elf"/>
</weapon>
</item>
</resource>
<resource name="crossbow">
<item weight="100">
<construction skill="weaponsmithing" minskill="3">
<requirement type="log" quantity="1"/>
</construction>
<weapon armorpiercing="true" pierce="true" missile="true" skill="crossbow" offmod="0" defmod="0" reload="2">
<damage type="rider" value="3d4+5"/>
<damage type="footman" value="3d4+5"/>
<modifier type="missile_target" value="0"/>
</weapon>
</item>
</resource>
<resource name="axe">
<item weight="200" deny="goblin">
<construction skill="weaponsmithing" minskill="3">
<requirement type="log" quantity="1"/>
<requirement type="iron" quantity="1"/>
</construction>
<weapon cut="true" skill="melee" offmod="1" defmod="-2">
<damage type="rider" value="2d6+4"/>
<damage type="footman" value="2d6+4"/>
</weapon>
</item>
</resource>
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</resources>
</eressea>