server/src/wormhole.test.c

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#include <platform.h>
#include <kernel/types.h>
#include "wormhole.h"
#include "tests.h"
#include <kernel/building.h>
#include <kernel/region.h>
#include <kernel/terrain.h>
#include <util/attrib.h>
#include <selist.h>
#include <CuTest.h>
void sort_wormhole_regions(selist *rlist, region **match, int count);
void make_wormholes(region **match, int count, const building_type *bt_wormhole);
static void test_make_wormholes(CuTest *tc) {
region *r1, *r2, *match[2];
terrain_type *t_plain;
building_type *btype;
test_setup();
t_plain = test_create_terrain("plain", LAND_REGION);
btype = test_create_buildingtype("wormhole");
match[0] = r1 = test_create_region(0, 0, t_plain);
match[1] = r2 = test_create_region(1, 0, t_plain);
make_wormholes(match, 2, btype);
CuAssertPtrNotNull(tc, r1->buildings);
CuAssertPtrNotNull(tc, r1->buildings->attribs);
CuAssertPtrEquals(tc, (void *)r1->buildings->type, (void *)btype);
CuAssertPtrNotNull(tc, r2->buildings);
CuAssertPtrNotNull(tc, r2->buildings->attribs);
CuAssertPtrEquals(tc, (void *)r2->buildings->type, (void *)btype);
CuAssertPtrEquals(tc, (void *)r1->buildings->attribs->type, (void *)r2->buildings->attribs->type);
CuAssertStrEquals(tc, r1->buildings->attribs->type->name, "wormhole");
test_cleanup();
}
static void test_sort_wormhole_regions(CuTest *tc) {
region *r1, *r2, *match[2];
terrain_type *t_plain;
selist *rlist = 0;
test_setup();
t_plain = test_create_terrain("plain", LAND_REGION);
r1 = test_create_region(0, 0, t_plain);
r2 = test_create_region(1, 0, t_plain);
r1->age = 4;
r2->age = 2;
selist_push(&rlist, r1);
selist_push(&rlist, r2);
sort_wormhole_regions(rlist, match, 2);
CuAssertPtrEquals(tc, r2, match[0]);
CuAssertPtrEquals(tc, r1, match[1]);
selist_free(rlist);
test_cleanup();
}
CuSuite *get_wormhole_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_sort_wormhole_regions);
SUITE_ADD_TEST(suite, test_make_wormholes);
return suite;
}