server/process/sendreport.sh

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#!/bin/bash
if [ -z "$ERESSEA" ]; then
echo "You have to define the \$ERESSEA environment variable to run $0"
exit -2
fi
function abort() {
if [ $# -gt 0 ]; then
echo "$@"
fi
exit -1
}
GAME=$1
EMAIL=$2
FACTION=$3
PASSWD=$4
2016-10-05 09:30:17 +02:00
#echo "$GAME $EMAIL $FACTION $PASSWD" >> /tmp/report.log
function reply() {
echo "$@" | mutt -s "Reportnachforderung Partei ${FACTION}" "$EMAIL"
abort "$@"
}
LOCKFILE="$ERESSEA/.report.lock"
[ -e "$LOCKFILE" ] && reply "lockfile exists. wait for mail delivery to finish."
echo "$(date):report:$GAME:$EMAIL:$FACTION:$PASSWD" >> "$ERESSEA/request.log"
cd "$ERESSEA" || exit
PWFILE="game-$GAME/eressea.db"
if [ ! -e "$PWFILE" ]; then
PWFILE="game-$GAME/passwd"
fi
checkpasswd.py "$PWFILE" "$FACTION" "$PASSWD" || reply "Das Passwort fuer die Partei $FACTION ist ungueltig"
cd "$ERESSEA/game-$GAME/reports" || exit
if [ ! -e "${FACTION}.sh" ]; then
echo "Der Report für Partei $FACTION kann wegen technischer Probleme leider nicht nachgefordert werden: No such file ${FACTION}.sh" \
| mutt -s "Reportnachforderung Partei ${FACTION}" "$EMAIL"
exit
fi
bash "${FACTION}.sh" "$EMAIL" || reply "Unbekannte Partei $FACTION"
if [ -e "$ERESSEA/game-$GAME/eressea.db" ]; then
SQL="select email from faction f left join faction_data fd on fd.faction_id=f.id where f.game_id=$GAME AND fd.code='$FACTION' and fd.turn=(select max(turn) from faction_data fx where fx.faction_id=f.id)"
OWNER=$(sqlite3 "$ERESSEA/game-$GAME/eressea.db" "$SQL")
if [ ! -z "$OWNER" ]; then
echo "Der Report Deiner Partei wurde an ${EMAIL} gesandt." \
| mutt -s "Reportnachforderung Partei ${FACTION}" "$OWNER"
fi
fi