server/scripts/eressea/equipment.lua

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-- Equipment
local sets = {
['first_unit'] = {
['items'] = {
['money'] = 2500,
['log'] = 10,
['stone'] = 4
}
},
['seed_unit'] = {
['items'] = {
['log'] = 50,
['stone'] = 50,
['iron'] = 50,
['laen'] = 10,
['sword'] = 1,
['mallorn'] = 10,
['skillpotion'] = 5,
['lifepotion'] = 5,
['money'] = 20000
},
['skills'] = {
['perception'] = 30,
['melee'] = 1
}
}
}
function equip_unit(u, name, flags)
set = sets[name]
if set then
items = set['items']
if items then
for k,v in pairs(items) do
u:add_item(k, v)
end
end
skills = set['skills']
if skills then
for k,v in pairs(skills) do
u:set_skill(k, v)
end
end
return true
end
return false
end
return nil