server/scripts/tests/spells.lua

178 lines
5.1 KiB
Lua
Raw Normal View History

2020-04-19 21:35:48 +02:00
local tcname = 'tests.shared.spells'
local lunit = require('lunit')
2020-04-19 21:35:48 +02:00
if _VERSION >= 'Lua 5.2' then
_ENV = module(tcname, 'seeall')
else
module(tcname, lunit.testcase, package.seeall)
2020-04-19 21:35:48 +02:00
end
function setup()
eressea.free_game()
eressea.settings.set("nmr.removenewbie", "0")
eressea.settings.set("nmr.timeout", "0")
eressea.settings.set("NewbieImmunity", "0")
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("rules.encounters", "0")
eressea.settings.set("magic.fumble.enable", "0")
eressea.settings.set("magic.regeneration.enable", "0")
eressea.settings.set("magic.resist.enable", "0")
end
function test_create_bogus()
local r = region.create(0, 0, "plain")
local f = faction.create("human")
local u = unit.create(f, r, 1)
u.race = "elf"
u:set_skill("magic", 10)
u.magic = 'gwyrrd'
u:clear_orders()
u:add_order("ZAUBERE 'Erschaffe Katastrophe'")
process_orders()
assert_equal(1, f:count_msg_type('error173'), 'spell not found')
end
function test_create_roi()
local r = region.create(0, 0, "plain")
local f = faction.create("human")
local u = unit.create(f, r, 1)
u.race = "elf"
u:set_skill("magic", 10)
u.magic = 'gwyrrd'
u.aura = 100
u:add_item("money", 3000)
u:add_spell("create_roi")
u:clear_orders()
u:add_order("ZAUBERE 'Erschaffe einen Ring der Unsichtbarkeit'")
local amax = u.aura_max
process_orders()
assert_equal(1, u:get_item("roi"))
assert_equal(50, u.aura)
assert_equal(amax - 1, u.aura_max)
end
function test_create_aots()
local r = region.create(0, 0, "plain")
local f = faction.create("human")
local u = unit.create(f, r, 1)
u.race = "elf"
u:set_skill("magic", 10)
u.magic = 'gwyrrd'
u.aura = 100
u:add_item("money", 3000)
u:add_spell("create_aots")
u:clear_orders()
u:add_order("ZAUBERE 'Erschaffe ein Amulett des wahren Sehens'")
local amax = u.aura_max
process_orders()
assert_equal(1, u:get_item("aots"))
assert_equal(50, u.aura)
assert_equal(amax - 1, u.aura_max)
end
function test_create_dreameye()
local r = region.create(0, 0, "plain")
local f = faction.create("human")
local u = unit.create(f, r, 1)
u.race = "elf"
u:set_skill("magic", 10)
u.magic = 'gwyrrd'
u.aura = 100
u:add_item("dragonhead", 1)
u:add_spell("create_dreameye")
u:clear_orders()
u:add_order("ZAUBERE 'Erschaffe ein Traumauge'")
local amax = u.aura_max
process_orders()
assert_equal(1, u:get_item("dreameye"))
assert_equal(100, u.aura)
assert_equal(amax - 5, u.aura_max)
end
function test_appeasement_can_move()
local u1, u2, r1, r2, uno
r1 = region.create(0, 0, 'plain')
r2 = region.create(1, 0, 'plain')
u2 = unit.create(faction.create('human'), r1, 1)
u2.race = 'elf'
u2.name = 'Angsthase'
u2.magic = 'gwyrrd'
u2:set_skill('magic', 5)
u2.aura = 10
u2:add_spell('appeasement')
u2:add_order('NACH O')
u2:add_order('KAMPFZAUBER STUFE 1 Friedenslied')
uno = u2.id
u1 = unit.create(faction.create('human'), r1, 1)
u1:set_skill('polearm', 5)
u1:add_order('ATTACKIERE ' .. itoa36(uno))
process_orders()
u2 = get_unit(uno)
assert_not_nil(u2)
assert_equal(r2, u2.region)
assert_equal(5, u2.status)
end
function test_appeasement_break_guard()
local u1, u2, r1, r2, uno
r1 = region.create(0, 0, 'plain')
r2 = region.create(1, 0, 'plain')
u2 = unit.create(faction.create('human'), r1, 1)
u2.race = 'elf'
u2.name = 'Angsthase'
u2.magic = 'gwyrrd'
u2.guard = true
u2.status = 1
u2:set_skill('magic', 5)
u2.aura = 10
u2:add_spell('appeasement')
u2:add_order('BEWACHE')
u2:add_order('KAMPFZAUBER STUFE 1 Friedenslied')
uno = u2.id
u1 = unit.create(faction.create('human'), r1, 1)
u1:set_skill('polearm', 5)
u1:add_order('ATTACKIERE ' .. itoa36(uno))
process_orders()
u2 = get_unit(uno)
assert_not_nil(u2)
assert_equal(r1, u2.region)
assert_equal(5, u2.status)
assert_equal(false, u2.guard)
end
2021-03-21 13:26:43 +01:00
function test_dream_magician_dies()
local u1, u2, r, f, f2
r = region.create(0, 0, 'plain')
f = faction.create('human', "dreamer@eressea.de", "de")
u1 = unit.create(f, r, 1)
u1:set_skill("melee", 1)
u2 = unit.create(f, r, 1)
u2.magic = 'illaun'
u2:set_skill('magic', 10)
u2.aura = 100
u2:add_spell('gooddreams')
u2:add_order('ZAUBERE "Schöne Träume"')
f2 = faction.create('human')
u3 = unit.create(f2, r, 1000)
assert_equal(1, u1:eff_skill("melee"))
rng.inject(1)
process_orders()
u2:clear_orders()
-- how to kill a mage ...
u3:add_order("ATTACKIERE " .. itoa36(u2.id))
u1:add_order("KÄMPFE NICHT")
u2:add_order("KÄMPFE AGGRESSIV")
assert_equal(2, u1:eff_skill("melee"))
process_orders()
-- u2 is dead
-- in a perfect world, this would be a test that the curse has no effect. However, with rng == 0, the duration of the dream curse is only 1 week, so it would have faded anyway. But we should at least not crash.
assert_equal(0, u2.number)
assert_equal(1, u1:eff_skill("melee"))
end