server/src/bindings/bind_process.c

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#include "bind_process.h"
#include <platform.h>
#include <kernel/types.h>
#include <kernel/order.h>
#include <kernel/region.h>
#include <kernel/unit.h>
#include <kernel/move.h>
#include <gamecode/economy.h>
#include <gamecode/laws.h>
#include <gamecode/market.h>
#include <gamecode/study.h>
static void process_cmd(keyword_t kwd, int (*callback)(unit *, order *))
{
region * r;
for (r=regions; r; r=r->next) {
unit * u;
for (u=r->units; u; u=u->next) {
order * ord;
for (ord=u->orders; ord; ord=ord->next) {
if (kwd == get_keyword(ord)) {
callback(u, ord);
}
}
}
}
}
static void process_long_cmd(keyword_t kwd, int (*callback)(unit *, order *))
{
region * r;
for (r=regions; r; r=r->next) {
unit * u;
for (u=r->units; u; u=u->next) {
order * ord = u->thisorder;
if (kwd == get_keyword(ord)) {
callback(u, ord);
}
}
}
}
void process_produce(void) {
struct region *r;
for (r = regions; r; r = r->next) {
unit * u;
for (u=r->units; u; u=u->next) {
order * ord;
for (ord=u->orders; ord; ord=ord->next) {
if (K_MAKE == get_keyword(ord)) {
make_cmd(u, ord);
}
}
}
produce(r);
split_allocations(r);
}
}
void process_update_long_order(void) {
region * r;
for (r=regions; r; r=r->next) {
unit * u;
for (u=r->units; u; u=u->next) {
update_long_order(u);
}
}
}
void process_markets(void) {
do_markets();
}
void process_make_temp(void) {
new_units();
}
void process_settings(void) {
region * r;
for (r=regions; r; r=r->next) {
unit * u;
for (u=r->units; u; u=u->next) {
order * ord;
for (ord=u->orders; ord; ord=ord->next) {
keyword_t kwd = get_keyword(ord);
if (kwd==K_BANNER) {
banner_cmd(u, ord);
}
else if (kwd==K_EMAIL) {
email_cmd(u, ord);
}
else if (kwd==K_SEND) {
send_cmd(u, ord);
}
else if (kwd==K_PASSWORD) {
password_cmd(u, ord);
}
}
}
}
}
void process_ally(void) {
process_cmd(K_ALLY, ally_cmd);
}
void process_prefix(void) {
process_cmd(K_PREFIX, prefix_cmd);
}
void process_setstealth(void) {
process_cmd(K_SETSTEALTH, setstealth_cmd);
}
void process_status(void) {
process_cmd(K_STATUS, status_cmd);
}
void process_display(void) {
process_cmd(K_DISPLAY, display_cmd);
}
void process_group(void) {
process_cmd(K_GROUP, group_cmd);
}
void process_origin(void) {
process_cmd(K_URSPRUNG, origin_cmd);
}
void process_quit(void) {
process_cmd(K_QUIT, quit_cmd);
quit();
}
void process_study(void) {
process_long_cmd(K_TEACH, teach_cmd);
process_long_cmd(K_STUDY, learn_cmd);
}
void process_movement(void) {
movement();
}
void process_use(void) {
process_cmd(K_USE, use_cmd);
}