This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:
If you got this far and all went well, you have built a server (it is linked from the `game` subdirectory), and it will have passed some basic functionality tests.