server/res/races/insect.xml

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<?xml version="1.0" ?>
<race name="insect" magres="5" maxaura="1.000000" regaura="1.000000" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1.000000" hp="24" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
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<ai splitsize="10000" moverandom="yes" learn="yes"/>
<function name="itemdrop" value="defaultdrops"/>
<skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/>
<skill name="trade" modifier="-1"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="1"/>
<skill name="training" modifier="-3"/>
<skill name="riding" modifier="-3"/>
<skill name="armorer" modifier="2"/>
<skill name="melee" modifier="-1"/>
<skill name="polearm" modifier="1"/>
<skill name="roadwork" modifier="-1"/>
<skill name="tactics" modifier="-1"/>
<skill name="stealth" modifier="-1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="perception" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="ghost" default="yes"/>
<familiar race="rat"/>
<familiar race="owl"/>
<familiar race="rat"/>
<familiar race="tunnelworm"/>
<familiar race="imp"/>
</race>